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Saturday, January 30, 2010

In SPACE HARRIER no one cares if you scream.

C64 Games - Space Harrier

Space Harrier  is a rail shooter game, released by Sega in 1985. It was produced by Yu Suzuki, the man responsible for many popular Sega games. It spawned several sequels: Space Harrier 3D (1988), Space Harrier II (1988), and the spin-off Planet Harriers(2001).
Space Harrier was originally made for the arcades, and later saw ports to many home game systems (see below). Space Harrier's release on the Sega Master System is notable: there were two versions. One was just like the arcade, while the other, entitled Space Harrier 3D.

Misc. Games - Space Harrier II

Space Harrier is set in "the Fantasy Zone", a surreal world composed of bright colors and a checkerboard-styled ground. The enemies are also unique, featuring prehistoric animals, Chinese dragons, and alien pods. The player is forced along the levels, running or flying around enemy fire, while shooting back with fireballs via the character's under-arm cannon (which doubles as a rocket-esque device allowing the character to fly). The character graphics are sprite-based, though the level backgrounds are faux 3D. The 3-D Battles of World Runner bySquare bears more than a slight resemblance to the game. Even more similar is Pony Canyon's parodyAnimal Attack Academy in which a Japanese schoolgirl fights Australian animals in nearly identical gameplay. The arcade version of Space Harrier used digitized voices. When starting the first level, for example, you would be greeted with "Welcome to the fantasy zone!; Get ready!". After defeating a boss, the player is assured that "You're doing great!"


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